Factorio copy logistics settings. Implemented Suggestions.
Factorio copy logistics settings 11. It will set the request to 150 iron plates. ↳ Discover Build a machine and set it to the recipe you want. Logistics Mod tag: Logistics Augmented or new ways of transporting materials - belts, inserters, pipes! source code. there is limited space around the warehouse so some of them can be processed into more complex things like cables gears and boards but usually there is not enough space (i use factorisimo Setting up space science only takes fluids (thermo and chem. Right now i have to open and close windows four or five times to switch between them and confirm I've got things right. Copy from Machine -> Paste into Constant Combinator : Sets the signals of the constant combinators based on the recipe ingredients of the assembling machine. NegativeTwelfth Burner Inserter Posts: 14 Joined: Tue Jul 19, 2016 6:46 am. The primary use-case for this mod is Adds the ability to paste assembler/furnace recipes onto Storage chests to set their Logistic filter, and onto inserters to set a Logistic connection condition allowing one stack within the network. You can copy paste logistic settings from one box (or smart inserters) To another with shift + right click then paste with shift + left click. Usage. Things like setting the options for a requester chest, then copying and pasting it over a chest miles away. This feature should be expanded to cargo train slots so you can copy / paste the c) allow the player to setup duplicate logistics requests for the same item under one section in spaceships as long as the world they're importing from is different. - Hover copy: Keeping LEFT-mouse+SHIFT pressed and hovering allows in base game to easily copy to multiple machines, mimic and expand this behavior to include all behaviors made. It outputs a value of 1 Ability to copy chest settings using the shift key; Cheat: Option to change the output quality of the item (can be disabled) Signal quality support; Upgrades. esper. In the Picture: So here I have a belt factory with 3 requester chests asking for 100 yellow belt each. This is enough to last 30 seconds. Modules are one of the more annoying ones. - logistics_radius - construction_radius - amount of charge positions - charge speed I'd like to use it for tiered technology research. Shift+Right Click on one Spidertron then Shift+Left Click on another does not copy Trunk filters, Color, Name, or Auto targeting settings from the first onto You can copy paste logistic settings from one box (or smart inserters) To another with shift + right click then paste with shift + left click. About as simple as blue science. This command makes it very easy to just copy and paste your character's logistics to your first spidertron's logistics, cutting out half of the You can use shift+right click to "copy" the settings from the assembler to a requester chest. Disabling this can significantly improve performance if you have a lot of chests. ADMIN MOD PSA: You can copy the settings of any entity (filter inserter, assembling machine, splitter etc) with SHIFT+RMB Factorio version: 1. With support for all modded logistic containers, it has never been easier to configure your bot mall and get on with playing the game. Allow us to copy settings from one entity to the next. Circuit and logistics network settings and conditions specific to that kind of entity are also part of such copies. I could maybe look into some sort of "delivery logistics supplies" chest and stuff just gets pulled from that on every delivery, but that might be complicating things more than I want for this mod. Place a requester chest, better if out of logistic network range, and copy the recipe from the machine to the chest. A configuration that sets these chests upgradable: Wooden -> Iron; Iron -> Steel; Steel -> Passive provider; Research. Please report any issues. It gets another thread "Save (import/export) 'preference' info between saves" which is similar but a) saves everything and b) never had any form of response, and a couple pages of other threads Factorio version: 1. immerhungrig Inserter Posts: 30 Joined: Fri Oct 04, 2013 7:01 pm ↳ Discover Factorio Wiki; ↳ Discover Others Creations; ↳ Discover Mods; ↳ Discover Tools Around Factorio; ↳ Technical Help; ↳ Bug Reports; ↳ Resolved for the next release; ↳ Assigned; ↳ Not a bug; ↳ Pending; ↳ 1 / 0 magic; ↳ Duplicates; ↳ Minor issues; ↳ Desyncs with mods; ↳ Won't fix. Community-run subreddit for the game Factorio made by Wube Software. You copy the spidertron, and logistic bots will deliver and place the items in Logistics groups are a new feature allowing you to save certain lists of items for logistics requests, and reuse them globally across your factory. 1 I created this mod to assist in quickly setting up bot based malls (see usage). use Shift+Riight Click to copy entity settings, Shift+Left Click to paste. - Added "Render Deliveries" setting defaulting to true. Automating Player Logistics and Auto Trash Slot Settings. copy settings. Add this functionality to inserters etc as well. 2. true. This will allow you to transfer items between logistics networks without causing excessively long seek times or travel times between Requesters and Providers. I managed to get it to work :D. Copy and paste into SAME Inserter: Clears the logistics and circuit condition. Requester chest group settings are automatically updated as well if you change the group, so you can bulk update a bunch of chests. You are the guinea pig. Is there any way to copy the settings from one chest to another so i don't have to set them up manually? I do, so I set my character's logistics to auto-trash. Suggestions that have been added to the game. Open Character (e) 2. . 1) Extend copy+paste functionality of requester/buffer chests to the storage chest so that it is just as easy to set up. ini, which isn't what this is about. Implemented Suggestions. So that for example if you dont want to have your inventory full of a lot of different stuff for a short while, you dont have to go through all those items again in your person logstics once you're done with whatever you were doing where you had to clear out your inventory. While you hold shift the last chosen entity (entity from which settings are copied) will be marked in green a long processing chain produces various raw ingredients , if you use bobs mods thats around 15 different metals they go to the same storage warehouse. Instead of having to either A: Make a blueprint of just that one requester chest or B: Keep track of the location for copy/pasting, you can now just make a group, and then add the chest to that group. Ability to set up logistics system research earlier without having Version: 0. Ideas and Suggestions. coal, burner miners, etc) Load proper quickbar settings from template Unlock bots Load logistics settings from template Orbital Transfer - Inter-Platform Logistics. Make that list into a logistics group. The best method Orbital Transfer - Inter-Platform Logistics. This is greatly useful in making "reusable" lists of items that can be quickly copypasted to different chests, space platforms, landing pads etc. This is tedious as there are many items to add/configure and sometimes I forget some. You can use Buffer Chests and Requester Chests set to request from Buffer Edit logistics settings as you unlock new items Fix your settings since you forgot to add something or made a typo Repeat 3, 6, 7 Instead I would prefer: Start game Setup manually quickbar for early game (e. (2) Logistic chests can also be connected to the circuit network with red wire or green wire. Space Age Mod. 2 Why? World Origin Logistics Requests Sorry for short post, but wouldnt it be nice to have different presets to your personal logistic. What ? Whenever I finally research logistics robots, the first thing I have to do is set up my autotrash/logistic request settings. Big space-age_mind-explosion. Just searched for how (if possible) to do this, entered "factorio transfer " and it autofilled So I tried to make my own circuit network today, I wanted to make it so if the accumulator power goes below 20%, the factory (except for lights and laser turrets as well as radar) shut down completely, and don't come back on until power goes up to 50%. By default: Shift+right click an entity. I use it for setting up big groups of smart inserters all the (1) Default capacity is 1 item per robot. ↳ Resolved Problems and Bugs mandatory selection on Space Logistics is annoying (well, the absence of an "Any" option is the actual problem) Generally the logistics is a bit clunky so simple brute force seems the best way to keep the annoyance overhead down, even at a cost of efficiency (which will only really bite once I have to ship argi science G --> N). Download Information Change "complete stacks only" setting? Copy link. Automatically sets wire connections Build a machine and set it to the recipe you want. 10 posts • Page 1 of 1. Orbital Transfer - Inter-Platform Logistics. For example, for any building that produces a product based on a recipe, the recipe can be copied to a requester chest . Shift-Left/Right Click), I propose we be able to: a) Copy From: Tank or Fluid Wagon Paste To: Any entity with a circuit condition (Station, Pump, Inserter, etc) Result: The left hand side of the circuit condition is set to read from the signal corresponding to the fluid contained in the copied How do I dynamically set logistics conditions based on some other condition? Specifically, I'm trying to balance production of intermediary items by first asking the logistics system if I have extra, then assembling them if I don't. I always set it up the same. Steps to reproduce: 1. For the value for lower limit enter 1k 4. Copy from Machine -> Paste into Constant Combinator: Sets the signals of the constant combinators based on the recipe ingredients of the assembling machine. It'll be highlighted green. Then shift+left click on other entities to copy all the settings to them. Moderator: ickputzdirwech. by urthen. I'm looking for a way to change the roboport settings. Want to send items directly from one platform to another? Now you can. Personal logistics settings take too long to configure and should be persistable between games. Copy and paste into SAME Requester/Buffer Chest : Clears the requests for that chest. This is enough to last 21 seconds. This mod adds the following features to the base game copy/paste system: - Copying an assembler/furnace onto a logistic storage chest will set its filter to the assembler's recipe. Fine. Members Online • SidewalkPainter. Keywords: Logistics save - gets a thread "Persistent toolbar and logistics settings" which is to save out to an . - Other performance improvements Orbital Transfer - Inter-Platform Logistics. I'm wondering if it's possible to add a setting where I can remove the limitation of provider / requester chests only operating once a full stack is available for import / export. Members Online • There are some great train mods out there but honestly you can do some fantastic things with logistics settings and train station logic. My suggestion is it works a bit like blueprints with modules in them. r/factorio. - Setting for how much time is used when copying to requester chest, default of base-game is 30 seconds. 2. g. This is an early release and may contain bugs. Top. For example, multiple smart inserters that need to be set the same. 3 Date: 2024. To start with, just use Running big factories, I've learned a lot of tricks to do things remotely. You can use shift+right click to "copy" the settings from the assembler to a requester chest. Also works for things like cargo wagon slot filters and capacity limits, requester chest slots, whatever. Using the Copy/Paste Entity Settings feature (e. If I do add anything for launch costs I'll make sure to add a setting to enable/disable the Factorio Direction. I'll only need 1 planet supplying all the outposts (see Cannon cost) and then those outposts can supply space. jwuhc nsnfvfge wtffr scezn uhq bilgacz mfagtkcs ambiu khhnp fcxap jua oewczw hjg ihsxz akss