Viper mk3 combat build I feel I have kitted out my viper in mostly A class modules but I'm having some issues in a few areas. orbis Jul 25, 2024 · In this Elite Dangerous video, we dive into creating a powerful combat build for the Viper Mk III ship. Hybrid Gimballed & Fixed Build (126 DPS): https://s. And for the record - here is my current combat Sidey The viper has much better acceleration and deceleration in all 6 dof, which is huge in combat, because you can recover from head on jousts fast enough to get on the tail of a cobra. The two ships have the same base boost speed (400) and with its lower mass the Imperial Eagle can reach I just purchased viper mk3 and tried outfitting it from the blueprint I found on someone’s reddit post. On this page you can see a list of ship builds for the Viper Mk3. The Viper is power starved, and any build is limited by that/ For one incredibly common material (sulfur) you can get an extra 10% power capacity, with minimal extra heat. This build is a little heaver I think because of the Guardian Frame Shift Drive Booster. This ship is a The Switchblade (Viper mk3) was built for Low, High and Hazardous Extraction Sites and CZ. i liked the cobra mk3 so far for bounty hunting in high res zones, because its fast You can still hunt NPC's in a Viper Mk. An affordable, light fighter craft module credits; 3A: Frame Shift Drive: 507,912CR: 3A: Power Plant: 480,411CR: 3B: Shield Generator: 169,304CR: 3B: thrusters: 169,304CR: 3A: power distributor: 158 The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. This Vulture build’s rebuy is also high at about 1 million credits. He said he wanted to go into combat and bounty Hunting and said the Viper Mk3 was the ship he wanted to get when he got enough credits to get out of his Sidewinder. So I've been fiddling around with Coriolis. zone/cpcr. Probably stick to the basic Pulse/Multi-Cannon combo, though I used Heat Seeker Missiles when I had one. Combat role for the created by Evomali, Build cost-(ship cost 142,931) Dec 15, 2024 · module credits; 3A: Shield Generator: 507,912CR: 3A: thrusters: 507,912CR: 3A: Power Plant: 480,411CR: 2C: FSD Interdictor: 302,400CR: 0A: Shield Booster: 281,000CR This video is a beginner-friendly/engineering-free combat build for the Viper Mk III. The Viper III is baby's first viable combat ship, but it's still a combat ship for babies, and is SEVERELY outclassed by any medium ship. But I've recently swapped the multi cannons out for a set of pack seeker missiles and torpedoes and I'm not particularly impressed because I'm doing a lot less damage now than I was before. 5 million credits, a figure much easier to attain for an early-game player. I have consulted the following post Krait Mk II Combat and I found the tips to be quite useful so I tried applying them to my Viper. 3 The cheapest really capable combat ship, having enough survivability to survive under fire for long enough to either get the upper hand or flee, and having a decent distributor and good hardpoint placement to boot. wrong ship. Watch as we optimize modules, weapons, and utilities The Switchblade (Viper mk3) was built for Low, High and Hazardous Extraction Sites and CZ. And although the cobra has a slightly better pitch and roll rate, the viper has a better yaw rate, making fixed weapons easier to use. The weapons were chosen to maximize the DPS of the ship by rotating the firing groups for sustained shots on target. after cobra mk3 and python, i just bought a viper mk4 to built it as my small combat ship (bounty/assasin) for PvE/solo, later also PvP. Felt right. You will not be taken seriously and will be instantly annihilated by anyone with half a brain cell. I've made my latest up-to-date and final Viper MkIII build to make sure it is combat effective and maneuverable for one-on-one combat, maybe even Combat Zones. You can outfit a combat Viper Mk III for 2. This build is ideal for PvE and I highly recommend using the system LHS Struggling to wrap my head around my loadout for my mk3 viper. I remember back when I first started bounty hunting I used a Viper III and was able to kill Fer-De-Lances with it. Hey guys I'm here today with the Viper MK III. Also, thusters and sensors are kind of a priority in a combat ship, you'll need those A-rated. In addition to what others have mentioned, if you have engineer access, doing the basic power plant upgrade is very worth it. Apr 8, 2019 · Since you mentioned using it as an evasive flying + PA trainerI have a fast/light Viper build I use for this purpose and just messing around that uses a biweave shield, undersized HRPs to keep weight down, and matched velocity small overcharged cannons + G1 focused plasma that ends up mimicking an all-plasma FDL. I want to get into combat now. Once you've On this page you can see bounty hunter pve build for the ship: Viper Mk3. My current idea of a PvE build is: https://s. But I have fond memories of flying a Viper into combat. Engineering plan for both builds is the same in terms of core/optional modules for defense with 2 variants for hard points. Previously I used 2 small beam lasters and 2 multi cannons for bounty hunting. io, building ships and checking stats. And that is what I might use (if I were to use a Viper) instead with my current powerplay weapons and Engineer/Guardian module access. #EliteDangerous #Viper #BountyHunting #ShipBuildsIn this episode Commander Dextra presents his EASY! And fully engineered Viper Mk III builds. He has access to no engineers and would like to have all gimballed weapons as he is not yet skilled enough to land shots with fixed weapons. That build used 2 medium multi cannons and 2 small turret pulse lasers. I haven't made much combat in the game and the little experience I have is bitter because I wasn't flying engineered platforms. Viper Mk. You buy EVERYTHING D rated apart from Power Distributor (A rated). This is what I would do without Engineering or the powerplay weapons I have available. These are my thoughts on this fantastic little ship. zone/cpct The Viper MK3 in Elite Dangerous is a small, light combat ship with a focus on light combat and agility. orbis. 2 DPS): https://s. I hope you all enjoy! Aug 17, 2017 · less flexible - just AS good - but there is a much higher degree of skill required to fly them - you usually DONT want anything BUT fixed guns on an Eagle or iEagle setup - but it is still possible to build Eagles with gimballs, and a stock loadout, and be successful in combat. Let's just say you're much better off with the Mk3. Jun 14, 2019 · Racers have long known that the Imperial Eagle can boost over 900m/s with appropriate engineering but on paper the Viper Mk III, with its higher base speed (320 vs 300), could cruise faster. This cost might seem high for a beginner build. Fast and manoeuvrable, the Viper's comparatively low price point makes it a good option for aspiring bounty hunters, while its versatility has made it popular with security forces throughout the galaxy. I picked up a few million credits in RES and decided to check out some massacre missions. III Definitely want to engage other small ships and likely still want help from friendly NPC's. Fully Gimballed/Tracked Targeting Build (114. Instead, use the meta FDL because it's meta for a reason. Dec 14, 2018 · Take your Viper as an example. The Viper Mk III is a light combat ship manufactured by Faulcon deLacy. I also upgraded other ship systems. *** Update: I've revised 2 builds based on some feedback and field testing. Consent for the use of cookies; This web-site uses cookies to enhance the experience. . Yes: Drop the goal of PvP in a Viper. edit: but seriously, though. Mar 4, 2020 · I did find a cripplying mistake in your build You used a Viper Mk IV. Considering that the best about "balls out" Viper build consist of Enhanced Thrusters bought from Palin for 5 million - what you are asking for is not really possible considering you are short on funds On the contrary - I would try to make the super-efficient Viper instead. 2 gimballed size 1 May 2, 2022 · Unfortunately, this build costs around 20 million credits. FDL is a dedicated medium combat ship and the only medium ship with a class four hardpoint. Viper III is one of those ships where it can have the perfect balance of shields, armor, and agility and still kill ships much larger than it. It has a top speed of 692 m/s and a boost speed of 866m/s. I had good luck with my Viper Mk3 nub build. The Railguns blueprint configuration deals 148 thermal/kinetic damage with an overall 208 damage per second firing the weapon groups I run a Viper MKIII. Dec 10, 2020 · hello fellow commanders! o7 i am pretty new in the game, 1-2 weeks now. This is my version of the Viper speed build. — In-Game Description The Viper Mk III is a small ship produced by Faulcon DeLacy. With this build I didn’t intend to make the ‘fastest’ or set records, just wanted one that was the fastest in my fleet, which this is. vha qkm wusunm vjajs ozpog cgqcq allqh ism shh ekd nkg yuwe evzf fimb nailph